Wildlife

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Revision as of 11:30, 13 July 2009 by HistoricAccount Commander I. Heartly Noah (Talk | contribs) (moved Animals to Wildlife over redirect: per Rob)

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Proposed Canon

Certain animals or wildlife exist in Erfworld that are not part of a side. They are not Units, but can be interacted with by units.

Animals can be killed by Units. They can then be used to create provisions, or their constituent parts may be utilized as resources to create useful items (fur rugs, and so forth).

Known Animals

  • Pigeons
  • Rats
  • Fish

Speculation