Difference between revisions of "Wildlife"

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(Known Animals)
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*Feral Bats
*Horned Sheep
*Horned Sheep

Revision as of 03:51, 27 July 2009

Horned Sheep.JPG

Proposed Canon

Certain animals or wildlife exist in Erfworld that are not part of a side. They are not Units, but can be interacted with by units.

Animals can be killed by Units. They can then be used to create provisions, or their constituent parts may be utilized as resources to create useful items (fur rugs, and so forth).


Some animals are subtly altered relative to their Real World counterparts. (Note the horns on the "horned sheep" in the image to the right.)

Known Animals

  • Pigeons
  • Rats
  • Fish
  • Feral Bats
  • Horned Sheep
  • Bugs
  • Mosquitoes


While Transylvitians and some other Units (ie. doombats, gwiffons, and other predatory species) can consume portions of animals raw in lieu of provisions or Rations, other Units (ie. Men, Twolls) cook portions of a carcass. While in the field, weather can prevent the building of campfires, forcing Units requiring cooked meat to draw from previously prepared provisions or paying full Upkeep for Rations.


Cooking in the Real World kills disease causing bacteria, tenderizes the meat, eases digestion, and alters the flavor of the original meat. So far, there has been no mention of disease or parasites in the comic, so the function of cooking may be limited to the latter functions.