Difference between revisions of "Terrain Type"

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(Known Terrain Types)
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*[[Fields]]
 
*[[Fields]]
 
*[[Mountains]]
 
*[[Mountains]]
 +
**[[High Mountains]]
 
*[[Hills]]
 
*[[Hills]]
 
*[[Water]]
 
*[[Water]]

Revision as of 11:17, 25 August 2009

Proposed Canon

Terrain is the type of geography that defines a Hex. There are many types of Terrain, each with unique rules governing them. For instance, some Terrain Types incur a penalty to movement by some types of Units, while other types of terrain cannot be entered except by Units with a particular Natural Ability.

Known Terrain Types

The following are known terrain types. For details on each type of terrain, follow the corresponding link:

Speculation

Each Zone might be its own terrain type.

Heavy Forest and Road may be a terrain type.