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I'm going back and fixing my own mistakes as I go, using my Contribs page, the GITP archive, and Page Histories. Bleh.--BarGamer 19:04, 4 May 2009 (UTC)

Don't worry. I did it already. --Kreistor 19:56, 4 May 2009 (UTC)


There ARE more than four statistics. I know some of you want to go back and shange that to four, because of Klog 4, but Klog 10 specifically stats that Loyalty is a stat as well, so that makes at least five, and so Parson's original knowledge was incomplete and unusable. Remember that Parson does not get all of his info at once. He first got told about the basic 4, because the effect of Level is constant. A Unit will show its current stat, not it's original stat, and so that it is L3 with Move 9 doesn't matter... only Move 9 matters. The original unit had Move 6, and 3 levels increased the Move, but that's not important to the man fighting the Unit with Move 9.

Statistics are just numbers with meaning. That makes any number with meaning to a Unit a statistic. Level, Experience, Leadership, etc. are all statistics. --Kreistor 19:56, 4 May 2009 (UTC)


I find the phrase "A Unit with Leadership confers a bonus to units under their command, if of Warlord level or higher (not Commanders)" unclear and misleading. What is clear is:

  • Warlords and Casters are Commanders (they can lead unit stacks)
  • Units with Leadership abilities (Warlords) confer a bonus to units under their command
  • Not all Commanders have Leadership (Warlords do and Casters do not)

Therefore I changed the phrase to "A Unit with Leadership confers a bonus to units under their command". Clear and concise. -- Muzzafar 07:55, 6 May 2009 (UTC)