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In regard to eyebooks, is it worth adding that the instant message sounds are references to the signature sounds from classic Mac OS? I'm sure that the "EEP!" sound is the notorious "wild eep". [1]


Hey guys, let's give "spell" its own article. That's going to be a complicated one. Balder 17:25, 12 May 2009 (UTC)

  • Okay, that'll be my next project. --Kreistor 01:54, 14 May 2009 (UTC)


Ok, couldn't we assume that magic classes have natural enemies? Maybe enemies is too strong of a word, but you know.

Hocus Pocus - Naughtymancy Spookism - Hippiemancy Stuffamancy - Eyemancy Stagemancy - Clevermancy

New Table

I've condensed the old magic tables. I kept the old code below. Miment 04:22, 20 November 2009 (UTC)

Old Code

Life Motion Matter Element/Class
x Hocus Pocus
x Spookism
x Stuffamancy
x x Eyemancy
x x Hippiemancy
x x Naughtymancy
x x x Stagemancy

Class\Axis Magical Axis
Erf Fate Numbers
Hocus Pocus Findamancy Predictamancy Mathamancy
Spookism Turnamancy Dollamancy Weirdomancy
Stuffamancy Dirtamancy Changemancy Dittomancy
Eyemancy Lookamancy Thinkamancy Foolamancy
Hippiemancy Flower Power Signamancy Date-a-mancy
Naughtymancy Shockmancy Croakamancy Retconjuration
Stagemancy Hat Magic Carnymancy Rhyme-o-mancy
Clevermancy Luckamancy Healomancy Moneymancy

Real World References

Words that include: -mancy, -mancer, -mantic, -mantical (Greek: used as a suffix; divination, prophecy; to interpret signs so “practical” decisions can be made [related to -mania])

Clevermancy should have no X's

The comic shows it as having the same axis as Eyemancy, which is wrong. Check the Word of the Titans or the original post. [1] Miment 00:54, 28 November 2009 (UTC)