Talk:Guidelines for fan art

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Revision as of 23:30, 2 November 2009 by Justyn (talk | contribs)
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Jamie and I reserve the right to do anything with any fan content that we want to, including telling you "That's inappropriate; take it down and knock it off."

Isn't this contradictory to the CC license under which the comic is released? Specifically, how can you reserve the right to have fan material taken down if Erfworld has already been perpetually licensed to them due to the nature of CC licensesc.f. by-nc-sa legal code, section 3? Similarly, wouldn't you have to get explicit permission from the fan in question to use the material commercially, since normally (due to the NC-SA license) they would only be permitted to license their fanart back to you for noncommercial use?

Don't get me wrong, I totally understand the reasoning behind these guidelines. I'm just worried as to how they interact with the rights and regulations you've already proscribed. Menlo Marseilles 21:39, 15 August 2009 (UTC)

more to come?

This page is 7 months old and still more or less just an "under construction" sign. You lay out some conflicting goals and principles and say "don't worry, I'll make this make sense later," but the page is still rather short on details and specific guidelines and rather long on vague and precatory statements. Perhaps the community could contribute to an explanation of the creative commons license here, but as Menlo Marseilles points out above, your statement that you'll go after "trademark dilution" doesn't seem particularly consistent with offering people your work under a CC license that doesn't forbid derivative works—which you seem to be encouraging. $.02 03:29, 3 November 2009 (UTC)

Just because you don't understand what trademark dilution is, doesn't mean that that what they are saying is conflicting with a CC licence. (Justyn 04:30, 3 November 2009 (UTC))