Difference between revisions of "Special location"

From Erfwiki
Jump to: navigation, search
m
(Proposed Canon)
Line 5: Line 5:
 
*[[Farm]]: Farms [[pop]] [[provisions]] for nearby cities and/or the owning side's [[Capital]].
 
*[[Farm]]: Farms [[pop]] [[provisions]] for nearby cities and/or the owning side's [[Capital]].
 
*[[Ruins]]: Ruins randomly pop [[Barbarian]] [[unit]]s, [[Magic Item]]s or [[Artifacts]]
 
*[[Ruins]]: Ruins randomly pop [[Barbarian]] [[unit]]s, [[Magic Item]]s or [[Artifacts]]
 +
*[[Orchard]]: Orchards provide food for the Side that owns them.
 
[[Category:Proposed Canon]]
 
[[Category:Proposed Canon]]
 
[[Category:Erfworld Mechanics]]
 
[[Category:Erfworld Mechanics]]

Revision as of 16:14, 7 October 2012

Erfworld Geography
City, Terrain Type, Special Locations, Notable Locations


Proposed Canon

A special location is type of non-city place or Terrain Type that has some function or preforms some action beyond simply existing. Special locations may or may not be named or otherwise unique. Known special location types are: