Difference between revisions of "Shmucker"

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(Value)
(Value)
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* [[Parson|Parson's]] [[upkeep]] is "over 1,000 Shmuckers per turn"{{erf|1|039}}. Stanley seems to regard this as annoyingly expensive, but not utterly outrageous.
 
* [[Parson|Parson's]] [[upkeep]] is "over 1,000 Shmuckers per turn"{{erf|1|039}}. Stanley seems to regard this as annoyingly expensive, but not utterly outrageous.
  
 +
* The [[Upkeep]] of the weakest [[Archon]]s is 200 Shmuckers per [[turn]]. The most powerful [[Archons]] can cost close to 500 Shmuckers per turn. 
  
  

Revision as of 21:48, 6 December 2009

Proposed Canon

The Shmucker is the primary currency of Erfworld. To date, the other units of currency and barter that have been mentioned are Rands, Coins and Gems; no exchange rates have been indicated.

Shmuckers that belong to a Side are stored in the Side's treasury. Shmuckers that belong to a Warlord or Caster are stored in a personal purse. It is implied that in both cases Shmuckers are not stored as physical objects (e.g. coins), but rather as symbolical means of exchange.

Value

What follows is a list of prices and values that have been mentioned in the comic, ordered by value:

  • Parson's upkeep is "over 1,000 Shmuckers per turn"Erf-b1-p039Same-site.PNG. Stanley seems to regard this as annoyingly expensive, but not utterly outrageous.
  • The Upkeep of the weakest Archons is 200 Shmuckers per turn. The most powerful Archons can cost close to 500 Shmuckers per turn.