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Proposed Canon

A Ruler is the leader of a Side in Erfworld, confirmed here.

A Ruler with royal ancestry is typically called a King or Queen, dependent on gender. A Ruler without royal ancestry is called an Overlord.

The Ruler has absolute power over his subjects. He literally can end them with a thought. All subjects are forced to serve his will due to Natural Thinkamancy. The Ruler decides what cities produce, can promote units to Warlords, and can designate an Heir. The Ruler chooses the Chief Warlord, but can command his Side's Turn if necessary.

A Ruler that dies without an Heir causes that Side to end. Cities become neutral, and Units in cities are unable to act even to leave. Units in the field disbandErf-b1-p098bSame-site.PNGErf-b1.5-p043Same-site.PNG. If a Ruler is turned, any units still on the side become barbarians.

A Ruler knows the exact number of units on their sideIPTSF Text 25, where they are, and their pointsIPTSF Text 26. It has been shown that a Ruler can know where their Chief Warlord isErf-b2-pT49Same-site.PNG. This does not apply to natural allies, however.IPTSF Text 45

Known Rulers and their Heirs



Gobwin Knob



  • Don King (current King, succeeded King County at the age of 15 turns)
  • King County (previous King, croaked)
  • previous heir: prince, unnamed son of Don King, croaked, presumably as a result of an attempted coup against Don King
  • previous heir: princess, unnamed daugher of Don King, croaked
  • heir (Designate): Caesar Borgata, Chief Warlord and Viscount of Vitalis.
  • potential Royal heir in production, but not yet popped.





Confusion on the name of this position came from Parson learning facts incrementally. Initially, he was mostly familiar with Stanley, an Overlord, so Klog 5 referred to Overlords. Later, he apparently learned that Overlords are Rulers that are not Royal, and so the more general term Ruler is introduced in Klog 10. This change in terminology gave the impression that the two terms were synonymous. Rob Balder has confirmed that Ruler is the correct term, and that Overlord is merely a Ruler that is not Royal.


The Heir of a side is usually the Chief Warlord and vice-versa. From the known heirs, most were also known to serve as their side's Chief Warlord at one point or another. It is not known whether or not Princess Cruz or Don King ever served as Chief Warlord, but given the circumstances under which he was popped, the latter probably did not.

It is worth noting That Jillian and Ansom were popped as heirs and Ansom was later (possibly immediately, possibly only after gaining a certain number of levels) promoted to Chief Warlord; which means for a time, at least a portion of one turn, possibly many turns, the Chief Warlord was not the Heir.

Conversely, Stanley was promoted to Chief Warlord first and then after a while was promoted to Heir, due to his victories with dwagons. Had King Saline IV popped an Heir instead, as is common, he likely would not have made that Heir his Chief Warlord - at least not right away.

Wanda Firebaugh was popped as an Heir, but was not initially Chief Caster of her side, though she was eventually promoted to that position. She is also an interesting case because she is the only Caster confirmed to have ever been either an Heir or a Ruler. All other known Rulers and Heirs have been Warlords.

It makes sense to combine the two positions: a chief warlord is the second most important unit of a side and has a lot of influence in military and diplomatic strategic and acts in many ways as replacement for the Ruler. Also the chief warlord is by definition and natural thinkamancy the most loyal person and therefore least likely to plan regicide.

However, Chief Warlord is an appointed position, and any Commander can be given the job. Strategically speaking, the best choice is the person with the best mind for tactics, and/or the highest Leadership bonus, since his bonus extends further than anyone else's.

Acquiring an Heir is in general extremely expensive, either in Shmuckers (Heir Designate) or in production (Heir).