From Erfwiki
Revision as of 23:44, 17 May 2009 by HistoricAccount Ichthus (Talk | contribs) (Speculation: the speculation sounded to certain... added a little more of a speculative air to it.)

Jump to: navigation, search


Class\Axis Erf Fate Numbers

Proposed Canon


Rhyme-o-mancy is one of the three disciplines of the Magic class Stagemancy; it is aligned with the axis of Numbers.Erf-b1-p038aSame-site.PNG


  • As of yet Unknown.

Known Rhyme-o-mancers

As of yet, no known Rhyme-o-mancer has been introduced.


The magic of Rhyme-o-mancy seems to be fundamentally connected to the underlying mechanics of dance fighting. The forces of Rhyme and Rhythm cause units to be more effective in combat, and Rhyme-o-mancers are skilled at increasing the bonus units recieve in dance fighting, both temporarily, for a single turn or combat engagement, and through permanent enchantments. They are among the few casters who regularly lead stacks, because their leadership bonus in a dance fight is considerable. Less widely known is is the fact that similar effects can occur outside of combat. Construction, for instance, will proceed faster if the workers dance to a song crafted by a Rhyme-o-mancer for that purpose.