Difference between revisions of "Poison"

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(Created page with "=Proposed Canon= Poison is a specual ability possessed by some units. All poisons, both magical and mundane, are Flower Power. =Speculation= Poisons likley cover a range of p...")
 
 
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=Proposed Canon=
 
=Proposed Canon=
  
Poison is a specual ability possessed by some units.
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Poison is a [[special]] ability possessed by some units and a [[status effect]] said units can inflict on others. It causes damage over time, though the time can vary from a few minutes to many turns.
  
All poisons, both magical and mundane, are Flower Power.
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All poisons, both magical and mundane, are [[Flower Power]]. Poisons on a mass scale are connected to [[Dirtamancy]].
  
 
=Speculation=
 
=Speculation=
  
Poisons likley cover a range of powers.  These may range from instant kills, causing hits over time/move, or reducing stats temporarily.
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Poisons likely cover a range of powers.  These may range from instant kills, causing hits over time/move, or reducing stats temporarily.
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[[Category:Erfworld Mechanics]]
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[[Category:Status Effect]]

Latest revision as of 14:58, 8 August 2015

Proposed Canon

Poison is a special ability possessed by some units and a status effect said units can inflict on others. It causes damage over time, though the time can vary from a few minutes to many turns.

All poisons, both magical and mundane, are Flower Power. Poisons on a mass scale are connected to Dirtamancy.

Speculation

Poisons likely cover a range of powers. These may range from instant kills, causing hits over time/move, or reducing stats temporarily.