Known Moves & Comparisons
56+ - Dwagons of a certain level and/or typeErf-b1-p046a
<56 - Dwagons (unclear if this is their total move or they had spent some)
52 - Jillian Zamussel's best Gwiffon
44 - Orlies
24+ - Charlie's Archons, some Gwiffons - likely significantly more, as they had already moved some hexes on a scouting mission.
22 - Vinnie's Doombats
8 - Jack Snipe
0 - Garrison units, like Bogroll, have a Move of 0 and therefore cannot leave their home city's hex.
Seige engines and other slow units would take "five or more" turns to reach Gobwin KnobErf-b1-p021a as of Gobwin Knob's Turn 3. The distance from Gobwin Knob seems to be around 26 hexes. If it were a similar distance to Gobwin Knob from the Coalition's starting point, that would put their movement in the 4-6 range, which seems about right when compared to Jack Snipe's move.