Difference between revisions of "Move"
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Seige and other slow units would take "five or more" turns to reach Gobwin Knob.
Revision as of 17:27, 18 May 2009
Known Moves & Comparisons
52 - Jillian Zamussel's best Gwiffon
44 - Orlies
22 - Vinnie's Doombats
0 - Garrison units, like Bogroll, have a Move of 0 and therefore cannot leave their home city's hex.
Seige engines and other slow units would take "five or more" turns to reach Gobwin Knob.