Difference between revisions of "Move"

From Erfwiki
Jump to: navigation, search
Line 6: Line 6:
  
 
44 - Orlies
 
44 - Orlies
 +
 +
22 - Vinnie's Doombats
  
 
0 - Garrison units, like Bogroll, have a Move of 0 and therefore cannot leave their home city's hex.
 
0 - Garrison units, like Bogroll, have a Move of 0 and therefore cannot leave their home city's hex.

Revision as of 17:15, 18 May 2009

Proposed Canon

Move is a Unit statistic. For each point of Move, the Unit may enter an additional hex per Turn. For more details, see Movement.

Known Moves & Comparisons

52 - Jillian Zamussel's best Gwiffon

44 - Orlies

22 - Vinnie's Doombats

0 - Garrison units, like Bogroll, have a Move of 0 and therefore cannot leave their home city's hex.