From Erfwiki
Revision as of 21:39, 3 May 2009 by (talk) (Abilities)
Jump to navigation Jump to search

Proposed Canon


Moneymancy is one of the three disciplines of the Magic class Clevermancy; it is aligned with the axis of Numbers.[1]


  • Natural Allies can use moneymancy to convert shmuckers directly to units. This is likley important because units probably have no cost to create otherwise. Instead of cost they take time. Moneymancy seems to short circut the time needed via a direct infusion of smuckers.

The system seems similar to Civilization games.

  • Beyond that, as of yet Unknown.

Known Moneymancers

As of yet, no known Moneymancer has been introduced.


Class\Axis Erf Fate Numbers