Difference between revisions of "Moneymancy"

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(Moved table to Canon as it is laid out for us directly in the comic)
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=Canon=
 +
{{MagicSchool
 +
|school=Clevermancy
 +
|erf=Luckamancy
 +
|fate=Healomancy
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|numbers=Moneymancy
 +
}}
 +
 
=Proposed Canon=
 
=Proposed Canon=
 
==Information==
 
==Information==
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==Known Moneymancers==
 
==Known Moneymancers==
 
As of yet, no known Moneymancer has been introduced.
 
As of yet, no known Moneymancer has been introduced.
 
==Other==
 
{{MagicSchool
 
|school=Clevermancy
 
|erf=Luckamancy
 
|fate=Healomancy
 
|numbers=Moneymancy
 
}}
 
  
 
=Speculation=
 
=Speculation=

Revision as of 04:12, 8 May 2009

Canon

Class\Axis Erf Fate Numbers
[[{{{1}}}]]

Proposed Canon

Information

Moneymancy is one of the three disciplines of the Magic class Clevermancy; it is aligned with the axis of Numbers.Erf-b1-p038aSame-site.PNG

Abilities

  • Natural Allies can use moneymancy to convert shmuckers directly to unitsWoT-6051503. This is likely important because units probably have no cost to create otherwise. Instead of cost they take time. Moneymancy seems to short circut the time needed via a direct infusion of smuckers.

The system seems similar to Civilization games.

  • Beyond that, other uses are, as of yet, unknown.

Known Moneymancers

As of yet, no known Moneymancer has been introduced.

Speculation