Difference between revisions of "Moneymancy"
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Revision as of 18:30, 29 July 2009
Moneymancy is a magic that has uses outside of the art of an individual moneymancer. Sides use moneymancy to convert schmuckers into units and construction. It may also be involved in the automatic transfer of funds when sides make deals with one another. As we have not seen evidence that treasuries are tangible, existing things, moneymancy may simply be involved in the moving of funds to and from the abstract pocket in which the treasury exists.
- Natural Allies can use moneymancy to convert shmuckers directly to unitsWoT-6051503. This is likely important because units probably have no cost to create otherwise. Instead of cost they take time. Moneymancy seems to short circut the time needed via a direct infusion of shmuckers.
- Moneymancers are able to convert shmuckers into gems. This is significant as gems are able to be converted directly into shmuckers by a caster, warlord, or ruler, but not the other way around. This would allow a side to squirrel away funds so that they were available if needed, but not in the treasury in case of capture.
- Construction of buildings, up to and including cities like Gobwin Knob, can be accomplished through moneymancy.
As of yet, no known Moneymancer has been introduced in the story.
Tonald Drump is a well known Moneymancer, a Master level caster of great skill.