Difference between revisions of "Mathamancy"

From Erfwiki
Jump to navigation Jump to search
(Other: Axis spelled wrong)
(Other: Now using template instead of inline styles.)
Line 14: Line 14:
{| style="background:gray; text-align:center"
|- style="background:darkgray"
|school=Hocus Pocus
! <sub>Class</sub>\<sup>Axis</sup> !! [[Erf]] !! [[Fate]] !! [[Numbers]]
|- style="background:white"
| style="background:darkgray" | '''[[Hocus Pocus]]''' || [[Findamancy]] || [[Predictamancy]] || [[Mathamancy]]

Revision as of 15:44, 30 April 2009

Proposed Canon

Mathamancy is one of the three disciplines of the Magic class Hocus Pocus; it is aligned with the axis of Numbers.[1]


  • Calculation of battle probabilities.[2]

Known Mathamancers

As of yet, no known Mathamancers have been introduced.

Mathamancy Artifacts

The Plastic Gauntlet that Parson received in his second Stupid Meal is a powerful Mathamancy Artifact that runs off the power of his calculator watch.[3]
Sizemore estimates it's worth at more than half a million shmuckers to a Mathamancy dependent kingdom.


Class\Axis Erf Fate Numbers


Apparently Mathamancers can be paired (linked up) with Luckamancers to predict the crucial battles and then tilt them to produce a favorable outcome.[4]