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Revision as of 04:04, 8 May 2009 by HistoricAccount Ichthus (Talk | contribs) (Moved table to Canon as it is laid out for us directly in the comic)

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Class\Axis Erf Fate Numbers

Proposed Canon

Luckamancy is one of the three disciplines of the Magic class Clevermancy; it is aligned with the axis of Erf.Erf-b1-p038aSame-site.PNG


  • Shift odds in one's favor.

Known Luckamancers

As of yet, no known Luckamancer has been introduced.


Parson's fifth Stupid Meal in addition to the final piece of his sword, was given a recommended daily value of Luckamancy.Erf-b1-p106Same-site.PNG


  • Apparently Mathamancers can be paired (linked up) with Luckamancers to predict the crucial battles and then tilt them to produce a favorable outcome.Erf-b1-p054Same-site.PNG
  • From a game manual point of view, possibly affects the actual rolls of the dice as opposed to stats of the characters.
  • Parson tries to cast Luckamancy on BogrollErf-b1-p129Same-site.PNG before sending him on a special mission, but apparently nothing happens. Nonetheless, Bogroll's mission can be considered a success.Erf-b1-p132Same-site.PNG