Difference between revisions of "Forage"

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(Created page with "=Proposed Canon= One way for a unit to obtain rations is via foraging; That is, gathering food from the wilderness. This action can be used to save a side's schmucker...")
 
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=Proposed Canon=
 
=Proposed Canon=
One way for a unit to obtain [[ration]]s is via foraging; That is, gathering food from the wilderness. This action can be used to save a [[side]]'s [[schmucker]]s, since fewer have to be spent on [[upkeep]]. For a [[fugitive]], this action is a necessity, since their side cannot pay their upkeep until the fugitive is rescued.
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One way for a unit to obtain [[Provisions]] is via foraging; That is, gathering food from the wilderness. This action can be used to save a [[side]]'s [[schmuckers]], since fewer have to be spent on [[upkeep]]. For a [[fugitive]], this action is a necessity, since their side cannot pay their upkeep until the fugitive is rescued.
  
 
[[Category:Proposed Canon]]
 
[[Category:Proposed Canon]]
 
[[Category:Erfworld Mechanics]]
 
[[Category:Erfworld Mechanics]]

Revision as of 16:56, 23 February 2013

Proposed Canon

One way for a unit to obtain Provisions is via foraging; That is, gathering food from the wilderness. This action can be used to save a side's schmuckers, since fewer have to be spent on upkeep. For a fugitive, this action is a necessity, since their side cannot pay their upkeep until the fugitive is rescued.