Difference between revisions of "Dirtamancy"

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==Other==
 
==Other==
 
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{{MagicSchool
{| style="background:gray; text-align:center"
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|school=Stuffamancy
|- style="background:darkgray"
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|erf='''Dirtamancy'''
! <sub>Class</sub>\<sup>Axis</sup> !! [[Erf]] !! [[Fate]] !! [[Numbers]]
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|fate=[[Changemancy]]
|- style="background:white"
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|numbers=[[Dittomancy]]
| style="background:darkgray" | '''[[Stuffamancy]]''' || '''Dirtamancy''' || [[Changemancy]] || [[Dittomancy]]
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}}
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Revision as of 15:47, 30 April 2009

Dirtamancy is one of the three disciplines of the magic class Stuffamancy; it is aligned with the axis of Erf.

Abilities

  • Creation of:
Acid Rock Golems
Crap Golems
Hard Rock Golems
Metal Golems
Soft Rock Golems
  • Moving and digging through solid stone.
  • Creating and healing golems.
  • Creation of booby traps.
  • Construction and demolition of buildings and similar battlefield engineering tasks.

Known Dirtamancers

Sizemore Rockwell in the service of the Plaid Tribe.

Dirtamancer Bonuses

A dirtamancer is also known to give a substantial combat bonus to Dirtamancy golems under his or her command - unusual in that there are few other cases in which a caster can provide a leadership bonus.

Other

Class\Axis Erf Fate Numbers
[[{{{1}}}]]