Descriptive Table of Contents/First Intermission

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Revision as of 18:24, 29 October 2009 by (talk) (Day 42)
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Day 1

  1. Page 1: Parson finds it ridiculous how quickly the city is rebuilt once Stanley allocates the funding.
  2. Page 2: Stanley returns with most of his dwagon contingent; Parson explores the new Gobwin Knob.
  3. Page 3: Stanley surveys his domain, comments on his side's new livery, glees at Ansom's Face Heel Turn.
  4. Page 4: Stanley lands, proves confused and apprehensive over Wanda's attunement and mood; Wanda shows off cool tricks thus far.
  5. Page 5: Ansom talks re-popping, references Prince; Stanley unable to gloat, compensates by fishing for gossip.
  6. Page 6: Parson plays with his bracer, contemplates the invention of folding chairs; Maggie and Sizemore culture-shocked; brick-throwing classified as archery.
  7. Page 7: Archons provide celebratory fireworks; dwagons get spooked; Stanley blows up own head.
  8. Page 8: Thinking about war bothers Parson, but would not thinking about war be any better?
  9. Page 9: Stanley "apologizes", breaks news of Ansom's promotion; Parson takes it well; Maggie speaks her mind.
  10. Page 10: Caesar mocks Jillian, delivers "royal invitation"; Jillian accepts (unwillingly); Vinny smells a fish.
  11. Page 11: Transylvitans chat about Carpool; Vinny holds his tongue; Jillian stews.
  12. Page 12: Escort camps in the rain; Transylvitan capital still two days away; Jillian kvetches about moving under her max speed, speculates on Caesar's diet.

Day 2

  1. Page 13: Escort stops at Aqua Velva; Jillian spears one of the mayor's pet fish as provisions; conversation touches upon names and titles.
  2. Page 14: Vinny asks Jillian to mind her manners when "meeting his parents"; Jillian still a woman of few words, but spares a few choice ones for her own dad.
  3. Page 15: Escort grabs horned sheep for dinner; Transylvitans sing campfire rock.
  1. Page 22: Parson and Charlie talk fusion magic, mind games.

Day 3

  1. Page 16: Dawn arrives before Transylvito's turn; Jillian nurses a fire; Vinny tames a bat, puts himself in Don King's shoes.
  2. Page 17: First glimpse of Transylvito proper, surrounding terrain, defense forces; escort grabs a drink from the nearby Skanks; Jillian promotes herself to Chief Party-Pooper.
  3. Page 18: Jillian arrives in the Transylvito throne room, exchanges formalities with Don King, really needs to pee.
  4. Page 19: Jillian tells Don King about Faq's Foolamantic defenses, proposes a rematch with Stanley; Don King reminds her of the first bout's mysterious ending; indoor plumbing introduced.
  5. Page 20: Jillian expresses her disdain for tea, "royal life"; Don King gives an object lesson.
  6. Page 21: Jillian and Don King talk about Royalty, Radishes, and Rebuilding; Jillian fights an inner ambush, throws a teapot.
  1. Page 23: Zhopa the Twoll introduced; Parson packs a picnic lunch.
  2. Page 24: Parson, Sizemore, and Maggie take a stroll; Parson learns about Erban development (Gobwin Knob real estate is a buyer's market) and talks about home.
  3. Page 25: Discussion of aesthetics continues on to the topic of graphic design; Fabrication officially linked to Twolls, Dollamancy; Sizemore and Maggie play catch-the-buck over Gobwin Knob's new style.
  4. Page 26: Maggie explains two-caster links, speculates on Stanley's mental state; the trio continue their walk towards the city gates.
  5. Page 27: Parson reaches hex boundary, takes a peek through his magic specs; Maggie tells a joke; Erfworld proves to be more stubborn than we had hoped.
  6. Page 28: Magic Kingdom revealed to be mostly philosophers with juice; Parson warned against going there again, settles for more Q&A with Maggie and Sizemore; Sizemore breaks out the apple brandy.
  7. Page 29: Parson gets a crash course in general relativity, boggles afresh at Erfworld's idiosyncratic physics.
  8. Page 30: Maggie hits the brandy a bit too hard, feels like she's on Earth, takes advantage of her helmet's loyalty.
  9. Page 31: Parson tries things.
  10. Page 32: Parson gets in the saddle, squashes a Banana.

Day 4

  1. Page 33: Ansom and Wanda visit sunny Warchalking.
  2. Page 34: Wrigley loses his spear, then loses his head.

Day 8

  1. Page 35: Stanley chews out Parson for not knowing how to do his rounds; Parson sends Stanley dwagon-hunting.

Day 11

  1. Page 36: Parson and Jack discuss fashion and the burdens of talent.

Day 18

  1. Page 37: Vinny visits the new and improved Faq, bearing bad news.

Day 19

  1. Page 38: Parson and Jack drown their boredom in battle simulations.

Day 20

  1. Page 39: Charlie tries to find out what Gobwin Knob's got up its sleeve, and gets more than he bargained for.

Day 23

  1. Page 40: Prince Tramennis arrives at Dhrystone, informs Ossomer of their brother's alleged fate.

Day 24

  1. Page 41: Jillian rides a Megalogwiff, waits for one call, and gets another.

Day 29

  1. Page 42: Ansom "relaxes" with Stanley, and thinks about how war is changing.

Day 31

  1. Page 43: Don King gets a love letter.

Day 38

  1. Page 44: Parson and Maggie take a walk and discuss... logistics. Bow-chicka-bow-wow.
  2. Page 45: Parson braves the peril to get some answers about Charlie.
  3. Page 46: Parson ignores his little buddy, plays 8 questions, and sets a date with Ginger and MaryAnn.

Day 52

  1. Page 47: Caesar Borgata is up on the roof in Chocula, and gets a call from Bunny.

Day 54

  1. Page 48: Parson chats with Charlie again. Ansom made diplomatic contacts, trying to spread Toolism.

Day 55

  1. Page 49: Jillian 'visits' the neighbor kingdom Jitterati, attacks the cities Kona and Valdez, and captures the warlord Duncan Scone.