Difference between revisions of "Defense"

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=Speculation=
 
=Speculation=
It probably determines how hard it is to score a hit on this unit.
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It probably determines how hard it is to score a [[hit]] on this [[unit]], provides resistance that reduces inflicted damage, or is a combination of both. In other words, it probably affects a unit's chance to survive wounds and attacks in combat.
  
[[Category:Erfworld Mechanics]]
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[[Category:Stats]]
 
[[Category:Unit]]
 
[[Category:Unit]]
 
[[Category:Proposed Canon]]
 
[[Category:Proposed Canon]]
 
[[Category:Speculation]]
 
[[Category:Speculation]]

Latest revision as of 09:44, 17 March 2012

Proposed Canon

Defense is a Unit statistic.

Known Values

Speculation

It probably determines how hard it is to score a hit on this unit, provides resistance that reduces inflicted damage, or is a combination of both. In other words, it probably affects a unit's chance to survive wounds and attacks in combat.