Difference between revisions of "Conquering"

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(Restructured the options.)
Line 4: Line 4:
 
*[[capture]] any remaining [[Unit]]s in side the city, (may require additional [[combat]])
 
*[[capture]] any remaining [[Unit]]s in side the city, (may require additional [[combat]])
 
*[[Claiming a City|claim]] the city for their own Side
 
*[[Claiming a City|claim]] the city for their own Side
*[[raze]] it (reduce it below a Level 1 City, destroying it for the moment)
+
*[[sack]] it (reduce it below a Level 1 City, destroying it for the moment)
 
*leave it as is and ignore it
 
*leave it as is and ignore it
  
 
[[Category:Speculation]]
 
[[Category:Speculation]]
 
[[Category:Erfworld Mechanics]]
 
[[Category:Erfworld Mechanics]]

Revision as of 12:07, 11 July 2009

Speculation

The default Erfworld term for defeating the garrison of a city. After which an invading force can choose some of the following options:

  • loot the treasury and any other goods in the city
  • capture any remaining Units in side the city, (may require additional combat)
  • claim the city for their own Side
  • sack it (reduce it below a Level 1 City, destroying it for the moment)
  • leave it as is and ignore it