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Magic 101
Natural Magic, Caster, Caster link, Juice, Scroll, Magic Item, Spell, Grandiocosmic Strings, Channels, Nodes, Dictums
Caster proficiency: NoviceAdeptMaster


Caster Creation

Casters are created in the same way as warlords; when a Side pops a warlord, there is a chance it will get a caster instead. The Side also does not get to choose the type of caster it receives. Some Erf culture appears to hold that the Titans decide when a Side will pop casters, or that the need of the Ruler influences what is popped. There is no way to intentionally pop a caster.

Known Casters

Nobby erfwiki.png Oh dear, it seems this article isn't up to scratch and could use some improvement. You can help Erfwiki by improving it.

outdated? These lists pages should have a stated canon page that they are up to date with

Also, why is this page even needed when there's Category:Caster?

This is a list of all named casters.
Side \ School Hocus Pocus Spookism Stuffamancy Eyemancy Hippiemancy Naughtymancy Stagemancy Clevermancy
Barbarian Marie Lavraie3
Teddy Clothespin
Roger Victor Clarence
Empress Saltina
A.V. Club
Janis Atlantis
Dove Barstool
Charlescomm Charlie7
Faq Adderall Hawk3
Rusty Trombone3
Betsy Murgatroyd3
Gobwin Knob Ace Hardware2, 8
Sizemore Rockwell
Jack Snipe2, 3
Wanda Firebaugh3, 5, 6
Goodminton Delphie Temple1
Clay Dice1
Haffaton Maya Calendar1
Olive Branch1, 7
Jetstone Holly Shortcake1
Hat Magician
Transylvito Bill

  1. 1. Croaked.
  2. 2. Decrypted.
  3. 3. Formerly in service to Faq before restoration.
  4. 4. Formerly in service to Unaroyal; pledged to Royal sides only.
  5. 5. Formerly in service to Goodminton.
  6. 6. Formerly in service to Haffaton.
  7. 7. Formerly in service to el-Efbaum.
  8. 8. Formerly in service to Jetstone.

Alternate List

A simplified, sortable list.
Name Discipline Side
A. V. Club Thinkamancer Barbarian
Abner Malady Healomancer Barbarian
Abner Washboard Carnymancer Barbarian
Ace Hardware Dollamancer Gobwin Knob
Adderall Hawk Mathamancer Faq
Annie Oakleaf Hippiemancer Barbarian
Barton Dollamancer Haffaton
Bell unknown Easteros
Benjamin Franchise Moneymancer Transylvito
Beth Knell Croakamancer Barbarian
Betsy Murgatroyd Healomancer Faq
Bill Dollamancer Transylvito
Blair unknown Westeregg
Bowie Changemancer Barbarian
Buck Nugget Dirtamancer Barbarian
Bugs Lifer Carnymancer Barbarian
Bunny Velvetino Thinkamancer Transylvito
Charlie Carnymancer Charlescomm
Charlotte the Observer Thinkamancer Barbarian
Claud Gauntlet Dollamancer Gobwin Knob
Clay Dice Luckamancer Goodminton
Crude Derrick Dirtamancer Barbarian
Cubbins Hat Magician Jetstone
Dakota Dome Thinkamancer Barbarian
Delphie Temple Predictamancer Goodminton
Digdoug Mole Dirtamancer Barbarian
Dove Barstool Carnymancer Barbarian
Dresden Dollamancer Seaworld
Hatfield "MC Hattie" McCoy Hat Magician Barbarian
Henry David Skidreau Healomancer Barbarian
Herbert Sassafras Healomancer Barbarian
Holly Shortcake Dollamancer Jetstone
Hubble Lookamancer Barbarian
Isaac Cipher Thinkamancer Barbarian
Ivan Poe Dirtamancer Gobwin Knob
Jack Snipe Foolamancer Gobwin Knob
Janis Atlantis Florist Barbarian
Jefferson Carver Carnymancer Barbarian
Jintao Oowa'o Thinkamancer Barbarian
Joe Spade Dirtamancer Barbarian
Jojo Jeftichew Carnymancer Barbarian
Ken Dollamancer Barbarian
Komatsu Dirtamancer Haffaton
Labeler Signamancer Faq
Lloyd Elliott Dittomancer Jetstone
Maggie Thinkamancer Gobwin Knob
Marie Lavraie Predictamancer Gobwin Knob
Marilyn Dipstych Dittomancer Barbarian
Maxwell Thinkamancer Haffaton
Maya Calendar Predictamancer Haffaton
Mike Robe Dirtamancer Barbarian
Misty Lookamancer Gobwin Knob
Monica Sobriquet Carnymancer Barbarian
Monty Casino Luckamancer Follywood
Moothfott Moneymancer Faq
Notch-O Dirtamancer Barbarian
Olive Branch Florist Haffaton
Orwell Lookamancer Faq
Pamelor Ambien Thinkamancer Barbarian
Phillip Predictamancer Barbarian
Pierce Healomancer Jetstone
Piffany Thinkamancer Barbarian
Pinkie Shears Dirtamancer Barbarian
Robert Dinero Moneymancer Delkey
Roger Victor Clarence Thinkamancer Barbarian
Rusty Trombone Shockmancer Faq
Saltina Thinkamancer Barbarian
Sean Mattox Carnymancer Barbarian
Shawn Bawn Rhyme-o-mancer Gobwin Knob
Sizemore Rockwell Dirtamancer Gobwin Knob
Skeve Memebag Hat Magician Barbarian
Snacki Saltina Thinkamancer Barbarian
Spenser Findamancer Barbarian
Sudoku Mathamancer Protip
Teddy Clothespin Dollamancer Barbarian
The Magnificent Carniac Predictamancer Barbarian
Tina Turnamancer Haffaton
Tisha Necrosis Thinkamancer Barbarian
Uhura Date-a-mancer Barbarian
unnamed Findamancer El-Efbaum
unnamed Hat Magician Tapwater
unnamed Lookamancer El-Efbaum
unnamed Predictamancer Dystokyo
unnamed Shockmancer Carpool
Vanna Turnamancer Transylvito
Wanda Firebaugh Croakamancer Gobwin Knob
Willis Circle Thinkamancer Follywood

Proposed Canon

Casters are units that can use scrolls and cast spells. While certain units can use spells or spell-like abilities (e.g. Archons), Casters are the only units in Erfworld that can learn and cast spells beyond their unit's specific ability or spell set. Casters are further defined as being Commanders and being able to form caster links. Casters are called by their class or discipline, so a caster who casts from Lookamancy is called a Lookamancer, and a caster who does general Hippiemancy would be called a Hippiemancer.

Using Magic

Every caster belongs to a magical discipline (e.g. thinkamancy or croakamancy) and can cast spells from that discipline. Some casters are only good at casting spells belonging to their discipline, while other casters are good at casting spells from multiple disciplines.Erf-b1-p013Same-site.PNG Multi-discipline casters are uncommon and there may be limits on what spells they can cast and how successful those spells are.

Casting spells uses a caster's juiceErf-b1-p104Same-site.PNG so there is a limit on the amount of magic a caster can perform during one turn Erf-b1-p090Same-site.PNG. Casters can extend this limit by creating and using scrolls. Scrolls increase the versitility of casters by allowing them to cast spells they don't know or spells that are part of a discipline they can't otherwise cast from.Erf-b1-p126Same-site.PNG.


Like Warlords, Casters are commanders and can lead units in combat. Erf-b1-p084aSame-site.PNG However, they almost never do so since they are too rare and valuable to risk. Moreover, they do not have the Leadership ability and do not grant a Leadership bonus to units under their direct command. Some casters can grant a special bonus to particular units, presumably limited to those directly tied to their magical specialty. For example, Dirtamancers provide bonuses to golems under their command, and Croakamancers provide bonuses to uncroaked units.Erf-b1-p084aSame-site.PNG

In some situations, casters can also grant abilities to units under their command. For example, a Croakamancer can grant the Dance-Fighting special ability to Uncroaked units under its command. Erf-b1-p127Same-site.PNG The Caster would likely need to possess the dance-fighting ability on their own to be able to bestow it to other units.

Caster Links

Main Article: caster link

A Thinkamancer can join one or two other casters together into a caster link allowing those casters to cast powerful spells, multi-discipline spells, or create multi-discipline magical items or scrolls. The most powerful spells and items (apart from those created and used by Titans) are created by linked casters.

Magic Kingdom

Main Article: Magic Kingdom

The Magic Kingdom is an island that can only be entered by casters through portals in Erfworld cities. Communities of barbarian casters live here, and the island is divided into eight sections, one for each class of magic. Casters of the various disciplines co-mingle freely, including those who are members of different sides, who may enter and leave through Portal Park to socialize or deal with other casters for their Rulers.

As barbarians, Casters from the Magic Kingdom may be hired as mercenaries, for use by the hiring Side, as Faq did with Vanna.

Casters can receive orders from Warlords and Rulers while the caster is in the Magic Kingdom.

Croaked Casters

Once a caster is croaked they may be uncroaked. An uncroaked caster does not retain spellcasting abilities and functions as generic uncroaked infantry.Erf-b1-p077aSame-site.PNG

It is currently unknown if casters can still cast after being decrypted. This, among other reasons, led Stanley to deny Wanda from attempting to croak Jack Snipe and decrypt him instead of healing himErf-b2-p11-p6Same-site.PNG (supposedly because the healing scrolls were getting harder to come by, probably due to resistance from Healomancers in the Magic Kingdom).


Caster Creation

Casters are extremely rare, largely because they cannot be popped intentionally.

After a side pops its first caster, popping another caster becomes much more unlikely.

Many sides seem to have Thinkamancers (at least three among the combatants of the Battle for Gobwin Knob). They may be more commonly popped than members of other Disciplines. Conversely, even in the Magic Kingdom, Dirtamancers are apparently rare and in demand.

Some additional possibilities on how casters' numbers might be restricted:

  • As a side has existed for more turns, the chance of popping a caster decreases.
  • Each time a side pops a caster, the chances of popping another decreases.
  • There is a limit on the number of casters in the world (could be based on each type)
    • The odds of a caster popping decreases as the number of casters in the world increases
    • There is a hard limit on the number of casters in the world
    • It may be that sides are limited to a maximum number of casters. For example, three or fewer, with it being rare but possible to pop up to three casters. Capture, however, would be more beneficial since it allows for more than the minimum number and it means the casters may have already leveled.

Casters, Sides, and the Magic Kingdom

The Magic Kingdom is a special location that only casters can enter. Casters from active sides can enter and exit the Magic Kingdom via portals. However, some casters in the Magic Kingdom do not belong to sides on Erfworld. The number of casters in the Magic Kingdom may, at any given time, outnumber those elsewhere on Erfworld.

Caster levelling

Leveling for casters may work differently then for other units. If casters need to kill enemy units to gain experience then leveling could be very difficult due to the fact that casters tend to be kept in capital cities. Some types, such as florists, might not even possess any magical means to croak another unit. Note that in Book Two, Text Update 45, Sizemore says that he has gained three levels recently, two from croaking units ("from traps and combat") and one from other activities ("from all of the city rebuilding"). So it seems canon that not all caster leveling comes from croaking units.

Caster levels are often refered to as their class, often before the type of caster: novice-class, adept-class, or master-class. This class may also determine what ability a caster has at casting spells outside their discipline. A master-class caster may be able to cast spells that are not their forte with greater ease. An example is Wanda who is a Master-Class Croakamancer but claims to be able to cast other spells with ease (though she has little interest in doing so), whereas the two other casters most commonly seen (Maggie and Sizemore) either cannot or do not cast outside of their discipline. It is known Maggie is only an adept-class, but Sizemore's class is unknown. Given his power compared to Wanda's, as well as his expectation that he could reach master class prowess soonLIAB Text 45, it seems likely that he is only an Adept at the middle of Book Two. If so, this would offer an explanation as to his self-professed lack of talent in other disciplines.

It is possible that casters gain experience by using magic or by simply participating in a battle in any way.