Thinkagram

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A Thinkagram is a Spell of the Thinkamancy Discipline.

Proposed Canon

Thinkagrams are a means of long distance communication between two or more Units. The Spell can be one-way or two-way, and the Caster of the spell does not need to be the target.

Non-Thinkamancers are kept under the false impression that a Thinkagram is a single type of spell. There is actually a spectrum that a Thinkamancer can choose one or more bands from to communicate within.LIAB Text 38 The bare minimum is spoken word without inflection,Hvs.tCF 195 but a Thinkamancer can make the Thinkagram more immersive by using Thinkspace, in which the participants communicate in a sort of mental world using avatars of themselves.Hvs.tCF 210, for instance.

One of the more common, non-Thinkspace forms involves projecting a floating, visual image of the target with Foolamancy before the recipientErf-b1-p109Same-site.PNG, allowing other Units in the vicinity to observe the effect. Anything spoken by the target is heard by the recipient and other observers. If the two-way version is cast, an image of the recipient is displayed to the target and anyone observing the casting: anything spoken by the recipient is also heard by the target and observers. For the duration of the Spell, the fingers of the Caster are held in a rectangle, index fingers to thumbs of opposite handErf-b1-p068Same-site.PNG, as a Director or Photographer might in a TV show. The image of the recipient appears in front of this rectangle.Erf-b1-p091Same-site.PNG

Words need not be spoken aloud during a Thinkagram, and can be mouthed out and mentally projected instead if stealth is necessary.Hvs.tCF 102

Prisoners cannot normally receive Thinkagrams, though there are ways to work around this.

In addition to Thinkamancers, it is known that at least some Archons have the ability to cast Thinkagrams using their natural-Thinkamancy.Erf-b1-p068-p7Same-site.PNG

A Thinkamancer can either conduct a single long conversation, or several short ones. If a Thinkamancer sends a Thinkagram to another Thinkamancer, the juice cost is halved.Hvs.tCF 41

If a unit touches a Thinkamancer, the Thinkamancer can form a connection to them. If said unit concentrates on visualizing said Thinkamancer's appearance, the Thinkamancer will detect this and know they want to make a call.Hvs.tCF 247 This is the means by which Thinkamancers in the Magic Kingdom get contacted for their services and make their upkeep.

Speculation

Given the fact that a Thinkamancer can do a single long conversation, or multiple short ones, it is possible that majority of the juice cost is spent initiating the Thinkagram, with a smaller amount needed to maintain it.