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In regard to eyebooks, is it worth adding that the instant message sounds are references to the signature sounds from classic Mac OS? I'm sure that the "EEP!" sound is the notorious "wild eep". [1]


Hey guys, let's give "spell" its own article. That's going to be a complicated one. Balder 17:25, 12 May 2009 (UTC)

  • Okay, that'll be my next project. --Kreistor 01:54, 14 May 2009 (UTC)


Ok, couldn't we assume that magic classes have natural enemies? Maybe enemies is too strong of a word, but you know.

Hocus Pocus - Naughtymancy

  • Spookism - Hippiemancy
  • Stuffamancy - Eyemancy
  • Stagemancy - Clevermancy


Does anyone else see the vertices of a 3d cube when they look at the elements? 3 - dimensional cube each side being of length 1 If I have time I will draw a graph and place the Class's at their positions based on that theory. Every class would be a distance of magnitude 1 from any other class except it's opposite. This would mean that for instance Clevermancy is the furthest class from Stagemancy. This would add a metaphysical relationship to the "natural enemies" theory above. It may otherwise just mean that opposite class is the most difficult for a caster to cast. Looking at it I would be curious to see how the different disciplines could be integrated with this theory. Given that there are 3 and they are described as being on the axes of Erf, Fate, & Numbers they can't just be placed along the sides of the cube as they probably have a different orientation presumably to the elements?)

This is just a corollary from the 8 "classes" of disciplines being "0/1" of 3 dimentions (life, motion and matter) that the "cube" appears. Erf, Fate and Numbers make it more like three cubes or a fourth dimention throudh which there are three points. I don't see anything prominent in this representation. --DukeBG (talk) 10:40, 11 April 2016 (EDT)
Well that's what I'm suggesting. That there is a hypercube relationship. the 8 classes forming the points and then the other 3 axes.
  • Maybe it's a 6 dimensional hypercube
  • Maybe some of the disciplines map onto one of the edges between the points as there are 3 available in each case.

--Jonititan (talk) 14:01, 11 April 2016 (EDT)

New Table

I've condensed the old magic tables. I kept the old code below. Miment 04:22, 20 November 2009 (UTC)

Old Code

Life Motion Matter Element/Class
x Hocus Pocus
x Spookism
x Stuffamancy
x x Eyemancy
x x Hippiemancy
x x Naughtymancy
x x x Stagemancy

Class\Axis Magical Axis
Erf Fate Numbers
Hocus Pocus Findamancy Predictamancy Mathamancy
Spookism Turnamancy Dollamancy Weirdomancy
Stuffamancy Dirtamancy Changemancy Dittomancy
Eyemancy Lookamancy Thinkamancy Foolamancy
Hippiemancy Flower Power Signamancy Date-a-mancy
Naughtymancy Shockmancy Croakamancy Retconjuration
Stagemancy Hat Magic Carnymancy Rhyme-o-mancy
Clevermancy Luckamancy Healomancy Moneymancy

Real World References

Words that include: -mancy, -mancer, -mantic, -mantical (Greek: used as a suffix; divination, prophecy; to interpret signs so “practical” decisions can be made [related to -mania])

Clevermancy should have no X's

The comic shows it as having the same axis as Eyemancy, which is wrong. Check the Word of the Titans or the original post. [1] Miment 00:54, 28 November 2009 (UTC)

Creation of the summoning spell

The wiki says:

Whether this scroll was created by linked casters or simple cooperation is unknown

while says:

they pulled off the link-up (...) Hubble (the Lookamancer in the link-up)

I'm new to this wiki. Can anyone clarify?

  • Presumably, the wiki part was added before it was clarified in the Text update. It should be updated. - No one in particular 19:03, 22 September 2012 (EDT)
  • I updated the relevant sections because someone made the assumption that all 4 casters mentioned were linked at once, when we do not in fact have confirmation of this, only that 4 were involved in the process. - 0beron 17:10, 21 January 2014 (CDT)