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Proposed Canon

Everything that fights is a Unit.Erf-b1-p040aSame-site.PNG Units may be grouped into stacks.

All units have some value in shmuckers based on unit type and level, which can apply when managing a claim. For example, Ace, a decrypted Dollamancer is worth 35,000 shmuckers.


Units come in classes. Classes determine unit abilities and limitations. Known classes include:

There are classes of special significance:

Unit Stats and Abilities

Statistics are numerical values that are used by the Combat, Magic, or other systems of the Erfworld universe. Generally, the higher the number is, the better the Unit is. As these values increase, power increases linearly. [1]

Every Unit has four statistics (stats) visible to warlords and castersErf-b1-p040aSame-site.PNG:

Units may also have a fifth visible statistic:Erf-b1-p050Same-site.PNGErf-b1-p145Same-site.PNG

Units also have some hidden statistics:

  • Loyalty - how strongly a Unit is aligned with its RulerErf-b1-p084aSame-site.PNG
  • Score - A theoretical stat which determines where a Unit will go after death, without needing to be judged by the Titans first. The existence of this stat is debated, and believers in Score are called Scorists.

Some units have abilities that can achieve unconventional results, and can be used when not on Turn.[2] These abilities are named Natural AbilitiesErf-b1-p040aSame-site.PNG and are sometimes referred to as Special Abilities.

Royal and Noble Units

Royal and Noble Units have slightly stronger stats and Level faster than normal Units.Erf-b1-p079aSame-site.PNG Cities ruled by Royals may pop Nobles and more Royals.

Nobles have a title designating their social status, such as Duke Nozzle, Count Vinny Doombats, or Viscount Caesar Borgata.


Parson is a very special Unit (as Hamstard would say). He has some stats (like Move and Upkeep), but they're not visible to anyone; he can't be banished by crossing a Magic Kingdom gate; and other unique rule breakers that are described with detail on his page.



Some units types, like Men, and possibly Hobgobwins, have different classes.

  • Engineer-class infantry

Some units types don't have classes, but do have descriptors and may have multiple forms, like Golems.

Garrison units may have special classes in addition to their basic class.

  • Henchman
  • Lackey
  • Bodyguard


1. ^  WoT-6012585
2. ^ Ibid.
3. ^  WoT-5931853