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Spookism is one of the eight major classes of magic in Erfworld. It is the major class defined by the Motion element alone.Erf-b1-p038aSame-site.PNG


Class\Axis Erf Fate Numbers
Spookism Turnamancy Dollamancy Weirdomancy

Proposed Canon

A caster that is proficient (master-class) in multiple Spookism disciplines is called a Puppetmaster.Erf-b3-p154Same-site.PNG


The term "Spook" can refer to both Ghosts and Spies, which suggests that some Spookism spells may relate to either Spiritualism or Espionage. (Or maybe both, if summoned Ghosts can act as Spies.)

Is it possible that the ability to look through a bat's eyes is an example of natural Spookism? (Only the ability within 20 hexes, as beyond that is explained to be a function of Transylvito's Thinkamancer.Erf-b2-pT5Same-site.PNG