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Proposed Canon

The Shmucker is the primary currency of Erfworld. They are used to pay for juice from the source, most commonly to power a unit's upkeep, although they have a variety of other uses as well.

Shmuckers that belong to a Side are stored in the Side's treasury, while a barbarian Warlord or Caster stores shmuckers in a personal purse. It is implied that in both cases Shmuckers are not stored as physical objects (e.g. coins), but rather as symbolical means of exchange.

They cannot be directly exchanged between sides, but may be transferred​ as part of a contract. Another option is to have a Moneymancer convert them into physical gems at a minuscule cost in juice and give them to the other sideHvs.tCF 270 (e.g. transport them by Hat Magic).

Gems have a shmucker value which is set at their creation. Only a Moneymancer can convert shmuckers into gems, but any commander can convert gems back into shmuckers.[1] It has also been stated that jewelry of sufficient quality can be converted directly into shmuckers.

The other most common form of currency in use is the Rand, used in the Magic Kingdom. An exact exchange rate is unknown and probably doesn't exist; a single Rand is roughly one turn of upkeep for a barbarian caster. Coins (mentioned before) don't have value at all, and are only used in recreational activities.


What follows is a list of prices and values that have been mentioned in the comic, ordered by value:

  • The expense of designating Prince Tramennis as Jetstone's heir is estimated at around 165,000 (or slightly less), as calculated based on Charlie's offer of 5,000 per Decrypted Archon destroyed and a bonus of 25,000 for capturing one and returning it to him alive.
  • Jillian felt Faq's treasury increase by about 40,000 when she razed Progrock, noting at the same time that this sum would secure her side's upkeep for 8-10 turns, putting Faq's total upkeep between 4,000 and 5,000 per turn.Erf-b2-pT43Same-site.PNG
  • The upper limit of the purse of a level 10 Warlord or Caster is 10,000. Since few units achieve this level or higher, this is roughly the upper limit that one unit could have (outside of gems).
  • Jillian thinks razing the Level 2 city of Diecast would earn about 8500 Shmuckers to Faq treasury.
  • Parson's upkeep is "over 1,000 Shmuckers per turn"Erf-b1-p039Same-site.PNG. Stanley seems to regard this as annoyingly expensive, but not utterly outrageous.
  • The Upkeep of the weakest Archons are 200 Shmuckers per turn. The most powerful Archons can cost close to 500 Shmuckers per turn. Since Charlie has over 600 Archons, his Archon fleet has a total upkeep cost that is somewhere between 120,000 Shmuckers to 300,000 Shmuckers per turn.
  • The upkeep of carnymancer Dove Barstool during the story of DigDoug is 75 Shmuckers per turn. She charged 500 to fool Delkey's moneymancer during an audit, and 2,000 to help Posbrake survive a prediction that their side would suffer a massive air attack.

See also


  1. ^ Gem to Shmucker conversion  Word of Titan from the Gem page confirms this.